¡Jugar a Submachine 7: the Core es así de sencillo! Now go to the right locked grating. Ignore that and go left. You can play Submachine 9 here. The middle one has a symbol like the stone on the pyramid wall. Go left, click on your navigator, and switch to Layer 5. Place a wisdom gem into the pedestal. Go back, right and pour karmic water into the bowl the statue is holding. If you still have an item in your hand, you cannot travel or activate other things. Go one screen to the left and go through the door. OMG OMG OMG SUBMACHINE NIIIIIIIIIIIIIIIIIINE I WILL DIE IF I NOT PLAY IT. Go right, take the climbing rope, go left, and go back through the portal. It has all its rungs, and has a bowl to the left of it.) Now pull up your device again and push the third from the top right button to bring out another device. Jodie Mulligan. This was a great new installment... as anyone familiar with the series could have predicted. Make your way to Murtaugh's tomb, then go all the way left. Go in the door surrounded by roots (three right from start), then go all the way to the right. Point, click and solve puzzles on your quest for answers. Escapegames Jeux Escapegame. To access it: Beat the game and reaccess the main game. I found the text in all of the secret areas rather enigmatic, especially the one about Liz and Mur getting shot. The key is obtained at the entrance of the temple where you used the 2 karmic seals. Use it on the pedestal with the brass fork. Shudog: I also kept going to the foot of that staircase to see if anything had appeared there. Touhou. If anyone else was interested in the sound issue, you have to enter the game, and then it's in tee-tiney little blue almost unreadable letters at the bottom. Go down again. What could I be doing wrong...? That's what the "History" secret seems to imply. I am considering making an annotated version with coordinates, for a walkthrough, though. - No, of course not. This one has an opening in the base with a wheel, click on it (valve). Now pull up your device again and push the third from the top right button to bring out another device. Hover your cursor to the left to find the portal and click it. Go left twice to the room with the candles. (Top level of gray section.) device three spaces left on the other side of the hut... thing. I'm right at the end with the. Go back up the stairs to the pyramid, and go right until you see the circle on the ground with a hole in the middle. Place one of the stone eyes on the indentation above the carving's head. There are stairs going down, go down. 10. Go left three times to the balcony, then left five times to the pyramid wall. @ Reka, So, can we assume we're like Mur and Eli in that we can't see people around us at this time because we've seen all seven layers combined? Submachine 9 The Temple walkthrough and guide or read our review. Go left four times until you reach the room with the brass wheel. There is a plinth here. It may be floating in mid-air depending on what position your device buttons are in. Get the key and put it into the hole in the wall to open the way left. Go left once, then up the stairs to the top. Made decent progress, and am kind of understanding the logic of this installment. There is something funny about the base, but there is nothing you can do about it right now. wisdom gem device, and I have the three gems, but they don't disappear when I put them in the device! Remove the lid of the thingy in the landslide and pour in some karmic water. The hole is covered by a cage which is attached to a wire that goes to a pulley near the ceiling and goes right (into the next scene). Even if the time-travel explanation is correct, though, it would still kinda undercut the dramatic stakes. Submachine 9 The Temple the most awaited sequel to the point and click escape game series from mateusz skutnik is now here. Take the brass sphere and pour karmic water into the bowl. Pour karmic water into that bowl. If you go back to find the secrets and you hadn't gotten any secrets in your first playthrough, then you need to restart the game because there is one secret that you cannot reach if you go back to the game after you finished. Click on the upper right of the device to get a karmic seal. Play Free Flash Games, Walkthrough, Submachine Games, Online Games, Sub machine Games Walkthroughs. Hi thegreatescaper. Don't forget to put down items once you are done using them. Go back up to the scale and move the right side down. I didn't notice it since it wasn't the last on the list. - You're talking about destroying our history. Push the button that changes the device to a brass pole with a bowl. Good luck and have fun! (of course I will play it) I'M SO HAPPY I PLAY IT THE RELEASE DAY! Secrets Walkthrough for Submachine 9: the Temple by Mateusz Skutnik. Get the jug from the niche in the wall. Use one of the stone eyes on the large circle above the head of the figure on the tomb. I played it with the rung in my inventory, but then it vanished. Bluemoose: there is too text to read. Go right twice more to find the tomb of Elizabeth. To your left is a wall. Go up, then right. it isn't player, it's players. Take them. Berbagi ke Twitter Berbagi ke Facebook. Pull up the controller and hit the new button (right, bottom). I can't play it all the way through in one go :(. Go to the middle gray floor, two screens to the right of the karmic-water bridge, and switch to layer 4. Now go back up, then up the spiral stairs, then right once and up the ladder. Submachine - pokuste se najít cestu ven z tajuplného komplexu temných podzemních místností. Somehow Sir Henry O'Toole's "anti-structural architecture" started growing on its own (running itself with those Sub-Bots), and Murtaugh was accidentally tangling up the layers of reality, and so on. NOTE: The brass scale must be obtained before finishing the game. Each time I thought I was stuck I would notice something new to try, and as a result, I never felt frustrated. You are now in a tunnel. Go back up to the red area and find the room with 'IIIIIII" on the wall. Place the scale on the device and tip it to the left. Tile 3: Go left 5 times, down, then right once. The thing is- thanks to the unique properties of karma portals, we were sent to the future-this is why Mur and Liz are dead. Take the brass tile. Sushi Cat. All other content is Copyright ©2003-2020 JayIsGames.com. I can see this being in Best of 2014 unless some other gems come along. Go left, pour karmic water into the bowl and click on the ring. Go left one from top of stone stairs (IIIIIOI room). You are at what looks like a window into the tiled roof of a temple. God did it!"). Just imagine holding it in your hands. Put the BRASS SPHERE into the circular space. There is a small secret on the floor to the left of the pipe opening. http://img3.wikia.nocookie.net/__cb20140315105058/submachine/images/8/86/Sub9-map-v2.jpg. Here is where that wire ends, above a blue figure. Finally when we left Chapter 7, someone was watching us as we left the sanctuary. One left of the ladder with missing rungs, there's a pillar, a hole in the wall, and a plaque with IIIIOII. the first, shorter bell-tower. thegreatescaper: Those unclickable squares. Once through the door go right twice to the room with the brass bowl. To go back, go left and click the portal in the middle of the brass circle. Treasure Seas Inc. ¡Jugar a Submachine 9: the Temple es así de sencillo! All in all, this game really is a work of genius. you had to change the layer twice and pour karmic water into something to form a karmic structure with 2 cog wheels? Once the game is finished, it gives you two options: to go to the main menu or to go back to the game. Go right once and down the ladder to the gray area. And all that carnage in Game 7 that we waded through, all those bullet holes and bomb blasts I thought I had unleashed by disabling the defense systems, all that actually took place however many years ago, and my disabling the defense systems had nothing to do with it? Go up twice and you are finally out of the pipe. I realize we're probably never going to get a detailed explanation of how the Submachine actually grows, but we've learned enough about its history and MO by now to make some educated guesses. Tile 1 (they aren't numbered in-game): Go right twice, up, then left twice. Go back twice, left 5 times, and place the two golden seals into the top of the machine. Click the portal. Get the seal from the mummy. Go right, down, left 9 times, down, left once, and take the stone eye. Go right again and you will come out a window on the other side of the temple roof. What did I accomplish by getting a "job" at the lab and finding the Wisdom Gems and disabling the Defense System and opening the Beamers? This will cause the tomb to open. Go right five times until you hit the gold statue. Place a wisdom gem into the pedestal. why is the tags for this game not working? Here is another plinth. To the right of the blue figure is a lever which doesn't appear to do anything. Submachine Wiki is a FANDOM Games Community. Go up to the top, and right 3 times. There is a stone bust on a brass stand. Go right one space from cage ladder. This room has two brass pipes going from the floor upwards. Never mind, sorry. You are now facing a room with a door. There is a small stone base here, with another square. Take Secret 4 from the statue. could we be test subjects who unexpectedly broke out, like portal? question was (or what that has to do with anything else in the story), or who the man who "said he knew what was happening after Murtaugh left" is, or why the third dimension was less important than the "original," or who those people in Layer 8 who apparently need the Defense Systems to be deactivated are, or any of that stuff... okay, that's not what the story is "about," whatever. Place the karmic seal in the device and it will straighten up, merging the two seals. (This is the one in the blue section with a semicircular grating over it.) In the blue room there is a small device that looks like a mantel clock, click on it to open it and get a brass key. Press the OIIIIII button and click the lever. We DID disable the defense system, communicated with Mur, etc. Mateusz is continuing to Rashomon us with yet another perspective on what has happened / is happening / will happen, and the various characters' actions and motivations at different points. Just one thing that bugged me. I attempted to go back down the ladder by the statue and it was flooded. Go left twice to the room with the hole in the floor, then go down. Keep going left until you hit the brass ladder/cage thing. Put the BRASS BOWL (2) onto the end of the gold spiral. Once you've taken the sphere, fill the bowl with karmic water. You can try to fit your two tiles into the wheel and they lock into place. Hover the cursor to see lOlOlOl. After gaining the eighth dimension button, add it to the transporter and press it.Follow the wisps of stuff left to a white gate. Go left. You are in a room with a sloping ceiling. Anyways, I really am off now, I need my sleep! Hit both bells with your hammer, then go back up to the highest gray floor and go to the right until you see the Mesoamerican-style golden statue. There are three candles here and the last brass tile. Kongregate free online game Submachine 10: the Exit - The grand finale of the Submachine saga.. If you don't have any idea what your next step ought to be, look up the items you have in your inventory in the Getting Things section. Note: if you push the buttons indicated by the gray stone, the blue figurine changes. Need help? Move the level down and get the gems. Room 1111111?? You may not be given a whole lot of clear direction or obvious hints, sure, but the "ah-ha!" Tilt the brass scale so that the left ball is lower than the right. The more I play the more I like it :). 2014 submachine game by Mateusz Skutnik. There's another of those mysterious squares on the wall below the candle, hover your cursor to see lllllll. Go up the stairs twice to the bell tower. Haven't even started it yet, but I know I'm going to need the walkthrough. In some cases, you may also be able to deduce what sort of item you need, and see if you can find an item of that description in the Getting Things section. On the floor is a chest key, take it. This one is bare. Click on the brass circle to get back to Ganesh. Thanks Dora, that helped a lot. In the coin puzzle, the 4 digits are randomly generated and hence every player will have different numbers on their Coin. Take the stone eye. https://submachine.fandom.com/wiki/Submachine_9:_The_Temple_walkthrough?oldid=51741. Finding a way out will take both an eye for detail and a clever mind to solve the inventive puzzles in this stunning games. Those mysterious people are, I think, the only mystery left. Mateusz Skutnik - Submachine 9: the Temple is another sequel of Submachine point and click escape games series developed by Mateusz Skutnik. (Go in the door surrounded by roots, go right 2x.). And it's giving fans, both old and new, a mix of emotions probably a feeling of being entertained and being challenged. Switch to layer 6 and take the valve. Push the right top button and a brass device appears that is bent to the left. Get the seal from the mummy. My interpretation is that the people who left the messages on the stones don't have much better understanding of what Mur and Elizabeth really are or what happened themselves. That little prickle on the back of your neck... it's a combination of wonder and apprehension, and nobody mixes a feeling of awe and the ominous better than Mateusz Skutnik, especially when it comes to his beloved Submachine games. In Submachine 9, the notes are written on pedestals. Put the two seals into the device (Murtaugh's on the left, Elizabeth's on the right), then click both levers. Take it. I only have the rope unused, I have the rope but can't use it because I can't get the valve thing from the right, third from top level. When I first discovered the Tomb of Murtaugh, the hairs literally stood on the back of my neck. You can see the faint light of another one of those shafts on the sloping ceiling. And at least now I can realistically imagine Mateusz Skutnik wrapping all this up in one final installment. Place the brass key in the slot, go right and go through the portal. (Ladder with missing rungs, space for a karmic bowl on the right.) The Temple's construction feels a lot more linear in terms of the way its laid out compared to locations in other games, which makes finding your way around a lot easier. the hammer, 4D transmitter, jug of karma, lever handle, climbing rope, and the brass valve. With a game like this, an ordinary walkthrough is too restrictive: if you venture out on your own, it's easy to "lose your place" in the walkthrough. Hatch on the back wall sitting on top of the story ladders, etc key pieces on the round thing! 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